Language:
Buddha

With this one I have tried to do some more complicated topology with wrinkles and I come up with an idea of making Buddha statue. To be honest I'm not happy with this one. On some point I just give up the idea, but in the end model looks decent so...

Software:

  • 3D Studio Max
  • ZBrush (normal maps for toga and pillar)

Information:

  • Release Date: VII.2009
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